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This is very different from the Slide Notes panel you opened earlier that was attached docked at the bottom of the interface. Each panel of Captivate is either docked or floating. Also note that in Captivate 8, it is—by default—not possible to dock a floating panel or to undock a docked panel. When Captivate reopens, you should see the Recent tab of the Welcome screen by default with a thumbnail showing the last open project s.

When the project reopens, notice that the default Captivate interface is displayed even though many more panels were open when you exited Captivate a few minutes ago. Thanks to these little experiments, you have been exposed to some important basic concepts about the Captivate interface. Before moving on, let's summarize what you have learnt so far:. The Captivate interface is composed of panels laid out around the main editing area called the stage.

By default, most of the panels are hidden, making the default interface simple and clean. Some panels of Captivate are not immediately available on the default interface. You must use the Window menu to turn these panels on and off. If you are used to other Adobe tools, such as Photoshop, InDesign, or Illustrator, this behavior probably looks very strange and annoying. Hopefully, there is a way to make the Captivate interface behave similarly to the interface of other popular Adobe tools.

This is called the advanced interface mode. Click on OK to validate the new option and close the Preferences dialog. As indicated in the Preferences dialog box, restart Adobe Captivate to enable the new option. Make sure you don't save the possible changes made to the file. Go to Window Properties to reopen the Properties panel. Use the same procedure to reopen the Library and Slide Notes panels.

At the bottom of the interface, click on the Timeline button to reveal the Timeline panel. The interface should now look pretty much the same as when you first left Captivate earlier in this chapter. Restart Captivate one more time. Make sure that you don't save the possible changes made to the project. In the next section, you will take a closer look at those panels, but let's first make a quick summary of what has been covered in this section:.

To make the Captivate interface behave like the interface of other Adobe tools, you must switch to the advanced interface mode. It is necessary to restart Captivate for this change to take effect. You already know that Captivate contains a lot of panels and that those panels can be turned on and off using the Window menu. Now, in advanced interface mode, the Captivate interface offers even more flexibility.

In this section, you will learn how to move the panels around in order to create a unique custom panel arrangement. Drag the panel to the right and drop it on Properties and Library situated at the top of the Properties and Library panels panel.

When a panel is moved above a possible docking location, a blue bar appears on the screen. Releasing the mouse at that moment docks the panel at the location highlighted by the blue bar.

This first manipulation illustrates how to dock the panels that are initially floating on the interface. You will do the opposite manipulation to illustrate the fact that a docked panel can be turned into a floating panel:.

Place your mouse on top of the Library mention situated on the right hand side of the screen. You have now arranged the panels in a truly unique way. Such an arrangement of panels is called a workspace. The advanced interface mode of Captivate allows you to come up with unique custom workspaces. Depending on the project you are working on, the size of your computer screen, your working habits, and so on, you might want to quickly switch between the workspaces you came up with.

In this section, you will first learn how to reset the default workspace. You will then create and save a brand new custom workspace. The default workspace that is applied when you first open Captivate is called the Classic workspace as indicated in the top-right corner of the Captivate interface. Click on the Classic button at the top-right corner of the screen. Choose Reset Classic in the drop-down menu as shown in the following screenshot.

After this operation, the Captivate interface reverts to what it looked like when you first opened the application at the beginning of this chapter. This default Classic workspace is an excellent starting point for defining a custom workspace. Use the Window Quiz Properties menu item to turn the Quiz panel on. In the Filmstrip panel, select the fourth slide of the project.

By default, the Quiz panel appears on the right hand side of the screen. When a question slide such as slide 4 is selected, the Quiz panel shows the quiz-specific properties applied to that particular question.

Take some time to examine the properties present in this panel, and don't worry if you don't understand them all. You will have a detailed overview of the Quiz feature in Chapter 10 , Working with Quizzes.

Use the Window Properties menu item to turn the Properties panel on. This particular workspace is very practical when you work with the Quiz feature of Captivate, so you will now save this panel layout as a new workspace. Click on the same Classic button you used earlier at the top right corner of the screen.

Note that a Quizzing button now replaces the old Classic button. You can now use this button to switch between the Classic workspace of Captivate and your very own custom Quizzing workspace! Click on the Quizzing button at the top right corner of the screen. Click on Classic in the drop-down menu to reapply the default Classic workspace.

Click on the Classic button and reapply the Quizzing workspace. This demonstrates how you can quickly switch between the workspaces you have saved. You know all the tools you need to know in order to create custom workspaces. I suggest you now take some time to experiment with these tools on your own.

Try turning panels on and off using the Window menu. Of course, feel free to examine the other panels of Captivate, such as the Question Pool or Project Info panels.

When you feel like you came up with a great workspace, save it under your name. If you need to rename or delete a custom workspace, execute the following steps:. Go to Window Workspace Manage Workspace. Note that navigating to Window Workspace displays the very same drop-down menu as the workspace switcher button situated at the top right corner of the screen.

Note that the default Classic workspace is not listed. It means that this default workspace cannot be renamed or deleted. Click on the Rename or Delete button. In this example, click on the OK button to close the box without any changes. Open the workspace switcher one last time to reapply the Classic workspace before moving on to the next topic. There is no menu item to update an existing workspace. If you want to update an existing workspace, use the New Workspace menu item and give the new workspace the name of the existing workspace you want to update.

You can return to the normal interface mode using the following steps:. Confirm that the Properties and Library buttons are back at the right-hand side of the Big Buttons Bar.

This indicates that you are back in normal interface mode. Click on the workspace switcher button at the top-right corner of the Captivate interface. It should currently read Classic. If you want to use your custom Quizzing workspace that you created earlier, you first need to return to advanced interface mode and to restart Captivate. Before moving on to the next topic, these are the key points to keep in mind when creating custom workspaces:.

It is necessary to set Captivate in advanced interface mode to be able to dock and undock panels and to create new workspaces. Use the Window Workspace New Workspace menu item to save the current panel layout as a new workspace.

Use the Window Workspace Manage Workspace menu item to rename or delete your custom workspaces. To update an existing workspace, use the New Workspace command and give the new workspace the same name as the workspace you want to update. The default Classic workspace of Captivate cannot be deleted or renamed. In normal interface mode, only the default Classic workspace is available.

Now that you know a bit more about the Captivate interface, let's take a look at the sample applications you will build during the course of this book. These applications have been designed to showcase almost every single feature of Captivate. Use them as a reference if there is something unclear during one of the exercises. The first application that you will explore is a typical Captivate project.

It uses the screen capture engine of Captivate to create a screenshots-based movie. From the drop-down list, choose the Project item to preview the entire project. Captivate generates a temporary Flash file and opens it in the floating Preview pane.

Follow the onscreen instructions to go through the project. This puts you in the same situation as a learner viewing this eLearning content for the first time. The project begins with a short welcome video followed by a pretest of three questions.

The pretest is made to check if the learner really needs to take this particular training. Learners that fail the pretest must take the course, while those who pass can skip the course if they want to. To fully understand this feature, it is necessary to take the course twice. Try to answer the questions of the pretest correctly the first time and incorrectly the second time to see how you experience the project in both situations.

The second part of this first sample application after the pretest is known as a demonstration. As the name suggests, a demonstration is used to demonstrate something to the learner. Consequently, the learner is passive and simply watches whatever is going on on the screen.

In a demonstration, the mouse object is shown. It moves and clicks automatically. This particular demonstration features some of the most popular Captivate objects such as Text Captions and Highlight Boxes. You have also experienced sound in the Captivate demonstration as well as the closed captions.

Take some time to take a closer look at the Preview icon in the following screenshot:. This is one of the icons you'll use the most during the course of this book. It has seven options to control which part of the project you want to preview and how you want to preview it.

Note that each of these options is associated with a keyboard shortcut that depends on the system you work on Mac or Windows. Place your mouse on top of each of the items in the list to see the associated shortcut in a tooltip. When in a responsive project, the preview options do not behave exactly as described in the following list. The responsive projects will be covered in Chapter 9 , Creating a Responsive Project. Let's now describe the options of the Preview icon in detail:.

Play Slide : This option plays the current slide in the Captivate Interface. It is the only preview option that does not open the default web browser or a floating preview pane. Consequently, this preview option is not able to render all the features of Captivate. Previewing a single slide is a good option to quickly test the timing of the objects. Project : This option generates a temporary Flash file and plays the entire project in the Preview pane.

From this Slide : This option generates a temporary Flash file, so every single feature of Captivate is supported in this preview mode. Captivate opens the Preview pane and plays the project from the currently selected slide to the end. Next 5 Slides : This is a great option to quickly test a specific sequence of the project.

Captivate opens the Preview pane to play a temporary Flash file containing five slides, starting from the currently selected slide. In Browser : Using this preview option, you will see the project in a context very close to the one that will be used by your learners.

It then plays the entire project in the default browser. It is then played in the default web browser. If you plan on publishing your project in HTML5, make sure you use this preview option to ensure that the features, animations, and objects you use in your project are supported in HTML5.

It is very useful for testing and previewing your responsive projects. It allows you to connect your mobile devices iOS, Android, or Kindle Fire to your web browser Google Chrome only in order to view your project right on your devices.

This feature will be covered in Chapter 9 , Creating a Responsive Project. In Captivate, a panel can be floating or docked. When a panel floats, the tools and switches situated on other panels are still active. But when the Preview panel is open, only the buttons of that panel are active, while the tools of the other panels are not active anymore. The Preview pane is said to be a Modal floating panel because it disables every tool situated on other panels.

Also, note that the Preview panel cannot be docked. You will now open another sample application. Actually, it is not a real other application, but another version of the Encoder demonstration you experienced in the previous topic:. The project opens in the default web browser and starts to play automatically.

When the project reaches slide 5, it stops and waits for you to interact with the movie. This is the main difference between a demonstration and a simulation. In Captivate, a simulation is a project in which the learner is active. In a simulation, the mouse object is hidden, as learners use their own mouse to click around the screen in order to progress toward the end of the movie.

The very fact that the students are active implies a whole new level of complexity; the learners can perform either the right or the wrong action. In each case, the course must react accordingly. Follow the onscreen instructions and try to perform the right actions. The application has been set to give you two chances to perform each action correctly.

In order to experience the branching concept hands on, preview the entire project again but, this time, give yourself a break and perform the wrong actions at each and every step of the simulation don't worry, it is not graded! You will see that the application reacts differently and shows you things that were not shown when the right actions were performed! That's branching in action! This second sample application features pretty much the same Captivate objects as the demonstration you experienced earlier.

Only the mouse had to be replaced by interactive objects. Three of those interactive objects have the ability to stop the course and wait for the learner to interact. All these interactive objects can implement the branching concept. Using these objects will be covered in Chapter 6 , Working with Interactive Objects. Both the Encoder demonstration and simulation are based on screenshots.

To create these sample applications, the first two steps of the production process described earlier have been used. In step one the capture step , the actions have been actually performed in the real Adobe Media Encoder; they were recorded by Captivate behind the scenes. In step two the postproduction step , the course has been edited in Captivate.

Sound and closed captions were added, video was imported, the title and ending slides were created, timing was adjusted, and so on. I even imported a slide created in Microsoft PowerPoint! Use the File Open menu item and open the drivingInBe. When done, return to Captivate and use the Preview icon again to preview the entire project a second time. Answer the questions differently from the first time. You will have yet another experience of the branching concept.

This third sample application is very different from the projects you have experienced so far. It is not really a demonstration or a simulation. It is none of it and a bit of both at the same time. As you can see, the borderline between a demonstration and a simulation is sometimes very difficult to spot!

When it comes to sound, this movie makes use of the Text-to-Speech engine of Captivate. Text-to-Speech is a great alternative to quickly create the sound clips you need, but the quality of the speech is not as good as when a real human being speaks in front of a good old microphone! This application is not based on screenshots and does not teach software-related skills.

Instead, each slide has been created one by one, right in Captivate. This application is also much more sophisticated than the Encoder applications. Advanced actions and variables are used throughout the project to power the dynamic features such as the name of the student appearing in a text caption.

It also features the certificate interaction on the last slide only if you pass the quiz! But the most impressive feature of this particular project is probably the Quiz , one of the brightest and most popular Captivate tools.

The project contains eight question slides. Six of these are stored in a Question pool. Each time the project is viewed, one question is shown to the student and a second one is randomly chosen from the question pool.

That's why you did not experience the exact same quiz as the first time, when you previewed the application the second time. The Going Mobile project is a new responsive project. Responsive projects have been introduced in Captivate 8. Use the File Open menu item and open the goingMobile. As soon as the project opens in Captivate, you should notice the extra ruler at the top of the stage.

This extra ruler lets you switch between the three views of a responsive project as shown in the following screenshot:. Click on the tablet icon 2 to switch to the Tablet view. Click on the mobile phone icon 3 to switch to the Mobile view. Finally, click on the desktop icon 1 to return to the Primary view. You have the basic idea behind the new responsive project features.

It allows you to reposition and reformat each object in each of the three views, effectively optimizing your eLearning content for each type of mobile device. Note that the Preview icon does not provide as many preview options when in a responsive project. This is because a responsive project can only be published in HTML5. All the Flash-based previewing options are therefore not available.

Click on the Project option to preview the whole project. Unlike when in a regular Captivate project, when in a responsive project, navigating to Preview Project opens the default web browser. Once the preview opens in the browser, use the buttons and the slider situated on top of the project as shown in the following screenshot to test the three views:.

Note how each object is resized and repositioned as you move the slider. The project is able to adapt itself to the available viewport width and this is what responsive is all about! Follow the onscreen instructions as if you were a learner taking the course for the first time.

When you are done, close the browser and return to Captivate. These special previewing features are excellent to let you quickly test the responsiveness of your project during the development phase, but they have one major disadvantage. Because you preview the project using the default browser of your desktop or laptop computer, you can't actually experience the mobile situation to its full extent. The ultimate test drive for such a project is to view it on a mobile device using a touchscreen and tap actions.

If you have such a device available, the final version of this project can be viewed online. Make sure you go through the entire project using each of the devices you have. As you do so, notice the differences and the similarities between the desktop, tablet, and mobile experiences. The responsiveness of the project is based on the available viewport width, not on the detection of an actual device.

For example, when using a tablet in landscape mode, the project will most probably use the primary layout—even though you are using a tablet. If you have a big smartphone also known as a phablet , the tablet layout will be used instead of the mobile layout.

This is an interesting and complex topic that will be covered in more detail in Chapter 9 , Creating a Responsive Project. Video Demo mode is a special recording mode of Captivate that is used to produce.

These files can easily be uploaded to online services such as YouTube, Vimeo, or Daily Motion for playback on any device including iPad, iPhone, and other Internet-enabled mobile devices. Use the File Open menu item and open the encoderVideo. First, note that a Video Demo project does not use the same.

It uses the. This is the first indication that this project is not going to behave as the other ones you have experienced so far. In addition to a specific file extension, Video Demo projects also have their own Captivate interface, as shown in the following screenshot:.

In the preceding screenshot, note the absence of the Filmstrip panel. A Video Demo project is not based on slides. Actually, it is a single big video file, so the Filmstrip panel makes no sense in a Video Demo project. In a video file, interactions are not possible. The file can only be experienced from start to finish in the order defined by the teacher.

In other words, it is said that a video file proposes a linear experience to the learner while branch-aware interactive projects propose a nonlinear experience. You will find your happiness without problem! This booklet explains how to create a Captivate project based on methods, import your PowerPoint presentation, or record your screen in a Software Simulation. Free courses and tutorials to download for free as PDF files.

Introduction Adobe Captivate is designed to help you create instructional videos, also called screen casts. This booklet explains how to create a Captivate project based on two primary methods: Importing your Microsoft PowerPoint presentation, or Recording your screen in a Software Simulation. Learning Objectives After completing the instructions in this booklet, you will be able to: Create a new Captivate project from a PowerPoint file or via Software Simulation Edit your Captivate project Record audio for your Captivate project Add and edit objects in your project Preview and publish your Captivate project.

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